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Patch Notes 1.1.0 - December 18, 2019

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  • Patch Notes 1.1.0 - December 18, 2019

    Here are the patch notes for today's free update! This is for the Octavo story content and more.

    - Added Octavo as a playable character with unique story campaign, unlockable by completing the game once.
    - Added Dungeon Mode, a mode for playing through the game in a new way, closer to the original NecroDancer experience
    - Added shrines, mysterious objects that appear in dungeons, with unknown effects.
    - Added some new level generation features, both in dungeons and the overworld.
    - Added 4 new achievements relating to Octavo, dungeon mode, and shrines
    - Adjusted the random distribution for spawning certain types of dungeon items, to better ensure seed consistency
    - Allow the player to carry multiple copies of each scroll type
    - Add UI for changing weapons of the helper characters during the Ganon fight
    - Add display of the current world generation seed to the pause menu, so it can be recreated later in seeded mode
    - Fixed some bugs where multiple dialogues/cutscenes could be activated at once, with unintended results
    - Fixed a bug where Ganon could be defeated with a bomb during the between-phase cutscene
    - Fixed a bug where getting hit by a bomb and using the hookshot on the same beat could cause the player to move incorrectly
    - Fixed a bug where using the hookshot would add extra steps to the player's step count in fixed beat mode
    - Fixed a bug where items could be duplicated by collecting them and moving between screens at the same time
    - Fixed an exploit that allowed some bosses to be cheesed with projectiles from outside the boss arena
    - many other bug fixes
    Brace Yourself Games - Senior Community Developer