3. Performance bug - VSYNC BUG.- didn’t check because i dont play games under FHD res. I play in FHD with 4K overscale most of them because my rig can handle, in 100% ress scale game it’s oke (native FHD), no problem at all i think (didnt play more than 5min. I saw somebody in the discord with the same problem and asked him to post here but no dice yet. I finished the game and the problem occur sometimes and then dissapear randomly and it;s not related with the directly display rendering image, i was in the corner of the map and still microstutering. I’ve overclocked my rig to be sure that i get much more FPS that the engine can handle and randomly the problem its still there, finaly cheated and i’ve managed to go over 98% usage of GPU but not normaly that a game dosent go fo the full power. RTX2070 super as GPU with OC it much better than a normal RTX2080. Can’t test on older build to be sure this was introduced with the latest one but 100% sure that before 0.1.10.x it was good experience.
6. Raining still dosent render corectly - it was just a mention that it;s much better now but for a better to perfect visual quality could be improved.
5. Storage bug still present stuck with some waste
Nope, but i was ambitious about this game and finished the game with this bug and it was manageble buy building more storage and by prioritizing the cleaning the wast stuck on the finished game was under 100 i think, the stucked waste was increasing over time.
No building lost. But usual in HQ i dismantle the first storage after imediatly and build the Large one… then build a waste bin and keep start constructing…
Usual the waste bin bug occur most of the time when in second floor of HQ i construct Pods and Conversion … but not on the begining… only later in the game. On some point of the game i’m stoping to deposit in HQ ress and waste so i dismantle all and build only energy and fuel on all leveles and then i get stuck with some ressouce on the floor and then the storage bug get much harder to handle.