Cannot melee reinforcements on the turn they drop in

Hopefullly this may be addressed by the “melee 2.0” update, but I thought I’d mention it anyway:

Unlike with shooting attacks, where you can wait until mid-turn when the reinforcements have landed and then gun them down as they drop it, this seems impossible with melee attacks. Even if you issue a “wait” command until the reinforcements are on the ground, when you select them for a melee attack, the targeting line points up into the sky and an attack cannot be made.

Hi there @momerathe - this is a known issue that we hope to have resolved sometime in the future!