Closed Alpha Patch Notes 0.3, 0.0.8-b111

It’s time to get up close and personal with the enemy. We’re introducing melee and dash actions into combat, because sometimes the only thing that can get the job done is a big mech with a big sword. Other than that, our focus has been largely on polish and bugfixes.

More to come soon!

The Phantom Brigade Team

Changes in Alpha 0.3, 0.0.8-b111

  • Melee and dash actions added to combat
  • Added melee weapons
  • Balance adjustments to AI
  • More narrative events added
  • Lots of bug fixes!

Fixed Issues

  • Mobile base can no longer go past the borders of the country
  • Late game province names now correctly match names in the HUD
  • Moving the base between Kopli, Lasnamae and Rauna provinces no longer repeatedly triggers “freedom” events
  • Fixed hope occasionally not getting generated on sites discovered by the player once liberated
  • Fixed multiple issues related to stat differences displaying in unit editing
  • Disabled inputs during the opening cutscene
  • Fixed models sometimes appearing in the world as pink
  • Actions are no longer occasionally nullified after crashing
  • Capital city battle now launches at the correct level
  • Loading a save no longer sets all POI on the map to level one
  • Cancelling a unit repair now partially repairs the unit
  • Fixed being able to interact multiple times with POI discovered by investigation
  • “Freedom” event no longer costs scrap and takes time
  • Ransacked factory event now generates a visible POI on the world map
  • Black market prevents trading if the player does not have enough scrap
  • Pilot recruitment from liberated villages are now capped
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