Constant crashing when converting citizens

Build Number / Patch Number: p20724-v1644-S
Seed Number: 1462212595
Type of Bug: Crash
Blocking Progression: Sortof
Result of Save/Load: No
Short description: Game crashes at least 80% of the time when converting citizen

Reproduction Steps: Start converting citizen and wait - the game will soon crash sometimes before finishing conversion sometimes right after converting.

LoginId:7b2420474b3b86c80d5687b0eac8769e
EpicAccountId:cb868f41cf66463db1b98056b82785c8

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000000b0

Titan_Win64_Shipping!UBYGConvertPopToWorkerJob::Complete() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\World\Management\Jobs\BYGConvertPopToWorkerJob.cpp:372]
Titan_Win64_Shipping!UBYGJobBase::CompleteDelivery() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\World\Management\Jobs\BYGJobBase.cpp:393]
Titan_Win64_Shipping!UBYGConvertPopToWorkerJob::CompleteDelivery() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\World\Management\Jobs\BYGConvertPopToWorkerJob.cpp:302]
Titan_Win64_Shipping!UBYGPersonBase::ReachedDeliveryDestination() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\World\Characters\BYGPersonBase.cpp:5583]
Titan_Win64_Shipping!UBYGPersonBase::GameTick() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\World\Characters\BYGPersonBase.cpp:1448]
Titan_Win64_Shipping!UBYGHeart::Update() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\World\BYGHeart.cpp:432]
Titan_Win64_Shipping!ABYGGameState::Tick() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\Core\BYGGameState.cpp:105]
Titan_Win64_Shipping!AActor::TickActor()
Titan_Win64_Shipping!FActorTickFunction::ExecuteTick()
Titan_Win64_Shipping!TGraphTask::ExecuteTask()
Titan_Win64_Shipping!FNamedTaskThread::ProcessTasksNamedThread()
Titan_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit()
Titan_Win64_Shipping!FTaskGraphImplementation::WaitUntilTasksComplete()
Titan_Win64_Shipping!FTickTaskSequencer::ReleaseTickGroup()
Titan_Win64_Shipping!FTickTaskManager::RunTickGroup()
Titan_Win64_Shipping!UWorld::Tick()
Titan_Win64_Shipping!UGameEngine::Tick()
Titan_Win64_Shipping!FEngineLoop::Tick()
Titan_Win64_Shipping!GuardedMain()
Titan_Win64_Shipping!GuardedMainWrapper()
Titan_Win64_Shipping!WinMain()
Titan_Win64_Shipping!__scrt_common_main_seh() [d:\agent_work\4\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

UE4CC-Windows-6F10649542D8CB5BD0C5119A94EB66A5_0001.7z (42.5 KB)

GameData.7z (661.2 KB)

Hi there! A fix is incoming for this one :slight_smile:

Thx - looking forward to it. Outside of this issue the game has been fairly stable.

1 Like

That’s wonderful news!!