Crash on quicksave load

Build Number / Patch Number:p19134
Seed Number:1456972932
Type of Bug: crashbug on game load
Blocking Progression:yes
Result of Save/Load:yes
Short description:

Game crashes upon loading recent quicksave
Also crahses upon recent autosave (the 2 saves are very close together timing wise)

Reproduction Steps:

LoginId:be6c3514469e6f6d053ddcbf285036a7
EpicAccountId:bfe90ae73bf94ff1b3193f16cb385aa1

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff

Titan_Win64_Shipping!UBYGUWShipConstructionView::RefreshFloorButtonState() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\UI\ShipConstruction\BYGUWShipConstructionView.cpp:2031]
Titan_Win64_Shipping!UBYGUWShipConstructionView::OnBuildingFloorChanged() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\UI\ShipConstruction\BYGUWShipConstructionView.cpp:1786]
Titan_Win64_Shipping!UBYGBuildingView::SwitchFloorOnTransition() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\World\Management\Views\BYGBuildingView.cpp:828]
Titan_Win64_Shipping!UBYGBuildingView::EnteringView() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\World\Management\Views\BYGBuildingView.cpp:327]
Titan_Win64_Shipping!operator<<() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\Player\BYGPlayerController.cpp:844]
Titan_Win64_Shipping!UBYGSaveGame::LoadData() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\Core\Save\BYGSaveGame.cpp:226]
Titan_Win64_Shipping!UBYGSaveManager::CompleteLoadGame() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\Core\Save\BYGSaveManager.cpp:502]
Titan_Win64_Shipping!ABYGPlayerController::UpdateMainGainLoad() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\Player\BYGPlayerController.cpp:1663]
Titan_Win64_Shipping!ABYGPlayerController::PlayerTick() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\Player\BYGPlayerController.cpp:2199]
Titan_Win64_Shipping!APlayerController::TickActor()
Titan_Win64_Shipping!FActorTickFunction::ExecuteTick()
Titan_Win64_Shipping!FTickTaskLevel::RunPauseFrame()
Titan_Win64_Shipping!FTickTaskManager::RunPauseFrame()
Titan_Win64_Shipping!UWorld::Tick()
Titan_Win64_Shipping!UGameEngine::Tick()
Titan_Win64_Shipping!FEngineLoop::Tick()
Titan_Win64_Shipping!GuardedMain()
Titan_Win64_Shipping!GuardedMainWrapper()
Titan_Win64_Shipping!WinMain()
Titan_Win64_Shipping!__scrt_common_main_seh() [d:\agent_work\4\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

UE4Minidump.zip (76.1 KB)

GameData (4).zip (3.6 MB)

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