Experimental Branch Patch Notes 0.2.6

Founder, the stability of Titan is very important to us. The Council wanted to shift gears in this update from our rapid expansion to securing our current assets. As such, we are implementing some useful tools that you can use to help us further attain the stability we seek. I am having someone patch the notes to you as we speak. I trust you’ll read through them thoroughly.

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Changes as of 0.2.6

  • Bug fixes all around!
  • We’ve added a way for you to automatically send your save files after you crash the game. Simply re-launch the game and fill out the form in the upper right corner of the screen before starting a new game. This will be very, very helpful for us, so please try to use it as much as you can, even if you think that your save file will not be useful
  • Please be warned there is a high chance that loading an old save will cause a memory crash for your save files. Send those save files and crash reports our way!
  • Added some new audio! Roads construction SFX, and a distortion when viewing the [REDACTED] faction in new game menu

Fixes as of 0.2.6

  • Fixed some memory leaks in the Energy Management system
  • Fixed a common crash (MonitoringTile)
  • Fixed relay looking powered on when just connected to an outlet with no power source
  • Fixed (!!) camera recenter when moving between floors of a building causing the camera to fly to the corner of the map when exiting a building
  • Fixed a freeze that could occur when multiple buildings were supplying energy to the entire city and those buildings went offline
  • Fixed construction jobs with a ‘delivery-only’ component never completing, causing constructions to freeze and never finish
  • Fixed Employees being able to abandon Connection jobs before they were finished to do other tasks
  • Fixed pausing building dismantle before Employee arrived to the job later causing the building to be instantly dismantled if the job was resumed

You can find the full list of known issues here.

2 Likes

There is a bug. Every building I have connected has failed to complete, regardless of time given. When you save and load, they are complete but at 50% health. Ingame Report submitted with save

Hi! This is a known issue. We’re currently working on a fix!

1 Like