Feature request: Simple melee improvement: Auto angle

Right now melee has to be manually futzed with to get a good angle to hit the enemy and not the terrain and stuff.

  • Please make the game auto-guess the closesnt (+/-) angle that is valid before showing the melee action.
  • Please only cycle valid angles via +/-. (if they are very close, that’s fine, it’ll behave as it does right now)

Ohhh, only cycling valid angles is a good idea, I like it! Thanks @Wizywig!

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