Game crashes trying to load save in 5.3

Build Number / Patch Number: 2020-10-27-1544-p20945-v1732-S
Seed Number: 1462212595
Type of Bug: Crash
Blocking Progression: Yes
Result of Save/Load: Yes
Short description: Try to load my last 2 saves

Reproduction Steps: If I try to load my last 2 saves, the game crashes before getting the PRESS ANY KEY prompt. All saves before these load fine.

LoginId:7b2420474b3b86c80d5687b0eac8769e
EpicAccountId:cb868f41cf66463db1b98056b82785c8

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000001c

Titan_Win64_Shipping!UBYGShip::InitBasic() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\World\Vehicles\Ships\BYGShip.cpp:691]
Titan_Win64_Shipping!UBYGShip::SerializeChildren() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\World\Vehicles\Ships\BYGShip.cpp:494]
Titan_Win64_Shipping!UBYGPlayer::SerializeChildren() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\Player\BYGPlayer.cpp:259]
Titan_Win64_Shipping!UBYGGameInstance::SerializeChildren() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\Core\BYGGameInstance.cpp:158]
Titan_Win64_Shipping!operator<<() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\Player\BYGPlayerController.cpp:630]
Titan_Win64_Shipping!UBYGSaveGame::LoadData() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\Core\Save\BYGSaveGame.cpp:231]
Titan_Win64_Shipping!UBYGSaveManager::CompleteLoadGame() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\Core\Save\BYGSaveManager.cpp:494]
Titan_Win64_Shipping!ABYGPlayerController::UpdateMainGainLoad() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\Player\BYGPlayerController.cpp:2032]
Titan_Win64_Shipping!ABYGPlayerController::PlayerTick() [C:\BuildAgent\work\bdc308496d447b55\Titan\Source\Titan\Player\BYGPlayerController.cpp:2580]
Titan_Win64_Shipping!APlayerController::TickActor()
Titan_Win64_Shipping!FActorTickFunction::ExecuteTick()
Titan_Win64_Shipping!FTickTaskLevel::RunPauseFrame()
Titan_Win64_Shipping!FTickTaskManager::RunPauseFrame()
Titan_Win64_Shipping!UWorld::Tick()
Titan_Win64_Shipping!UGameEngine::Tick()
Titan_Win64_Shipping!FEngineLoop::Tick()
Titan_Win64_Shipping!GuardedMain()
Titan_Win64_Shipping!GuardedMainWrapper()
Titan_Win64_Shipping!WinMain()
Titan_Win64_Shipping!__scrt_common_main_seh() [d:\agent_work\4\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

UE4CC-Windows-14F50DE34D658FB89FBD23B55281BBDD_0001.7z (41.5 KB)

savefile: https://gofile.io/d/YEBJfJ

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