[Gameplay suggestions]

Ressource Prioritization

Could we apply a prioritization on ressources patch : Isotopes or Minerals ?
because some ressources patchs need to be harvested at first for purchasing a transport road.

Ship management

Like the transport net, could we think about the possibility to build a ressources transporter ship ?
that could survey ruins, and/or extract ressources ?
:flying_saucer: :flying_saucer: :flying_saucer:

Many thanks Council

The Council will certainly take your suggestions into consideration!