HOTFIX 0.4.1-b12

CHANGES IN 0.4.1-B1299

:mechanical_arm: indicates changes due to community feedback!

  • Changed the name of the “Skydive” Missile Launcher to “Direct”
  • :mechanical_arm: Balance adjustments to Missile Launchers
  • Lots and lots of bug fixes!

FIXED ISSUES IN 0.4.1-1299

  • Fixed lots of UI issues, typos, and other text errors
  • Fixed NullReferenceException during melee attacks
  • Fixed secondary melee weapons being allowed to be equipped in the primary slot
  • Fixed the length of axes
  • Fixed an issue where guaranteed loot from Felheim (Mountain Base) is not rewarded after combat
  • :mechanical_arm: Fixed visual bugs with VFX on ejection
  • Fixed a visual bug where loot crates are missing in Smash & Grab scenarios
  • Improved range UI on missile launchers
  • Fixed tanks being invisible on the Site Loot Inventory screen
  • Fixed hybrid tanks not having the correct livery applied to them
  • Fixed mech parts in hybrid tanks not receiving damage
  • Fixed mech parts in hybrid tanks not disappearing on unit destruction
  • Fixed flak cannon displaying no effects
  • :mechanical_arm: Fixed issues with retreats during enemy reinforcement turns in Hit & Run scenarios
  • Visual bugs with VFX on melee trails on new melee weapons

YOU CAN FIND THE FULL LIST OF KNOWN ISSUES HERE.