Industries of Titan - Frequently Asked Questions


What is Industries of Titan?
Industries of Titan is a simulation strategy game set on Saturn’s moon which combines classic city building and management elements, blending low poly and voxel art styles.

Where can I get Industries of Titan?
Industries of Titan will be available on PC in Early Access on the Epic Games Store, with a 1.0 release to follow on Steam one year later. We currently do not have plans to release on GOG or Humble.

When will Titan be available?
Industries of Titan is set to release in Early Access on the Epic Game Store on April 14th, 2020.

How much will Titan cost?
$29.99 USD.

Will Titan be coming to consoles?
At this time, Industries of Titan will be a PC-only title. We may consider porting to consoles at a later date.

Will Titan be on Linux/Mac?
We do not currently have plans to support Linux or Mac. We may consider porting to Mac and Linux at a later date.

Will there be multiplayer?
Our current goal is to finish Industries of Titan and all its features as a single player game, but we will continue to consider multiplier in the future.


What is Early Access?
Early Access is a period in which players can purchase Industries of Titan early if they would like to support development, play the game early and help shape its future. During this time we’ll continue to add features, balance the game based on player feedback and further polish the game.

Why Early Access?
Early Access allows us to get your feedback as early as possible so we can make Industries of Titan the best game it can be. We’re bursting with ideas and want you to help us shape the future of the game.

How long will the game be in Early Access?
We are currently planning on having Early Access last for one year. However, this could change if we feel like the game is not ready for a full 1.0 launch after a year.

How is the full version planned to differ from the Early Access version?
Combat Simulation is a huge aspect of the final version that we are still working on behind the scenes and won’t yet be enabled when Early Access launches. There are other features and simulations missing from the Early Access version, but we are planning to add many other features such as simulations for Transportation, Population, Weather, Factories, Tech Trees, and more. Please see our roadmap for further details.

How are you planning on involving the Community in your development process?
Your feedback will shape the future of Titan! We’d love to hear your feedback and there are a few places you can reach us to do that. You can find us on Discord, head over to our Forums or find us on Twitter. Alternatively you can also contact

Will my progress be saved throughout Early Access?
Frequent updates will mean that older saves will likely not work with newer versions. We understand that this may be frustrating, but the nature of Early Access and adding features means that this is regrettably unavoidable.

When can I get the game on Steam?
Industries of Titan will be available on Steam in 2021 after a one year Early Access period.


Who are Brace Yourself Games?
We’re the indie Katamari! Brace Yourself Games hails from Vancouver, Canada and is the independent game studio behind Crypt of the NecroDancer and Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda, and soon bringing you Industries of Titan and Phantom Brigade.

Who is working on Industries of Titan?
Led by game designer Andy Nguyen (Monaco: What’s Yours is Mine) & Ryan Clark (Crypt of the NecroDancer), art from Sir Carma and music from composer Danny Baranowsky (Crypt of the NecroDancer, Super Meat Boy), the team behind Industries of Titan is creating a new take on the strategy simulation genre. Click here for full game credits.

How long has Titan been in development?
Early prototyping of Industries of Titan began in early 2017, with full production starting in February 2018.


Will Titan support cloud saves?
Yes, Industries of Titan currently supports cloud saves through the Epic Game Store.

Will Titan be DRM-free?
Yes, Industries of Titan will be DRM-free.

Is there a soundtrack for Titan?
The Industries of Titan soundtrack is available on Spotify, Bandcamp and the Epic Games Store. It will also be on the Steam Music Library when we launch on Steam.

What languages and regions are supported?
Early Access will support English language only, with multilingual support coming at a later date.

Will there be controller support?
No. Due to the nature of gameplay, the option to support controllers would require a massive overhaul of the game’s UI.

Will there be support for custom key bindings?
We support custom key bindings for Mouse and Keyboard.


Where is the Combat we saw in the Trailers and PAX?
We have the Combat systems built and playable internally, as can be seen from our PAX previews from last year, but there is still work to be done to expand Combat and to add more depth and polish. We’ve disabled combat for now, but it will be one of the first big updates in Early Access.

Where is Transportation?
The transportation gameplay system is currently in production and will be one of the first content updates during Early Access. It will feature roads for your city, trucks for resource delivery, and a new Transportation focused building. This gameplay system will also then be expanded upon in later updates during Early Access.

What other updates can we expect in Early Access?
Right now, Citizen simulation is not as complex as we want it to be. In a near-future update, Citizens will choose when to work, sleep, and how to use their spare time. Some will even volunteer themselves for conversion into Employees, rather than conversion being solely the result of a player action. Once Citizens gain more agency, the City Building aspect of the game will require you to keep your Citizens happy, or else your income and workforce will suffer.

Another aspect we seek to address is the use of Credits. Credits are currently used for City Management, such as repairs, upkeep and maintenance. In the future, you will also have to pay your Employees a “salary”, a restitution fee paid to their families. This means Employee management will have to factor into your economic strategy. Failure to do so will result in Citizen disobedience and Employees malfunctioning.

How often will you be updating Titan?
We will try to release smaller content updates every few weeks, with bigger gameplay features coming every couple months. Different features require different amounts of time. The bigger the feature, the more time we need to implement and test it before we can release it.

Is there a Roadmap?