KNOWN ISSUES IN INDUSTRIES OF TITAN
(last updated 01/11/2021 for 0.8.1)
- Storage issues do exist - they are generally the cause of idle Employee bugs. Please continue to report them!
- Issues with smokestack, mine and resource patches are bound to crop up, please let us know if you run into them!
- Audio muting is not reset when leaving the shipyard from the hull selection menu
- Renaming a building while it’s changing state (upgrading, dismantling etc) will cause it to have no name until entered
- Generator will appear powered on when it shouldn’t if the shipyard is exited and re-entered
- Trucks can become permanently reserved in certain instances, and disappear when the Transport Hub is upgraded if they are wrongly reserved
- Building a conversion capsule with no valid entrances can cause the new Employee being converted to accidentally reserve a truck when they shouldn’t have
- Game performance declines as cities get larger
- Claiming tiles with a shipyard multiplies the claim SFX, making it louder
- Targeting reticule stays behind when an enemy ship is destroyed
- Transportation overlay sometimes glitches out and does not display trucks properly
- Rebel barks interrupt Tutorial dialog
- OBS gets broken by the drag and drop widget used by Job Prioritization (see FAQ)
- Game information is not displayed the first time loading a game
- Buildings switch their orientation when connected
- Employees will use resources in a storage facility before they use resources in Factory or HQ
- Game over is not triggered if all valid storage is lost without the HQ being destroyed
- Tooltips change positions when quickly hovering over certain elements
- Highlighted floor defaults to Lv1 when loading into a game on Lv2 or 3 of a building
- Enemy ship health bar is not immediately hidden when killed
- Employees can move diagonally across tiles
- Employees occasionally do not use bridges correctly