Id really like it that we can get more than 1 mission type.
Meaby convoy defence a train or truck that has a pre path where you have to defend them pick where your mech will have to take shots to protect the convoy or try to kill enemy convoy before it leaves the map.
Take point on the map for hacking, you have to take a building to hack it for a couple of turns the friendly unit need to be near the hack objective 4 turns to win automaticly with out killing all enemies on the map or kill enemys but you have to wait extra time after mission with the salvage
Capture enemy commander you need to disable a specific enemy on the map in order to win the game, if he ejects you have to find him on the map like your pilots.
Demolition takeout a building on the map while enemies are attacking you in waves or defence hold out for a set number of turns with new enemie units drop in every 2 turns insted of 3.
Just a posible idea to think about.